64 - Looking for Friends

Previous session: 63 - Wondering at the Citadel

Fixing the Citadel
...

We spend a week uncovering and repairing the Citadel, which we discover a permanent Teleport circle, gathering Paildreo and Melody looking to revert their concerned party member to their former selves (with the help of Pebbles for Paildreo).
When we're searching for the Wonder of Heavens, the door leads to the sky, but we can't really see if it leads to a place, or if it's literally showing the sky or Heaven.
Towards the end of the week, most of our new headquarters has been repaired, as it's a clean functioning Citadel now, except for the shadow of the Valkyrie which won't disappear no matter what we do.
Finally, when exploring, Gemini stumbles upon a small circular room, with a circular table with 9 chairs, with an orb on the center, but nothing comes out of it.
Gemini casts [Light] on the Orb, but nothing happens.

Gemini
Hey guys, I think we missed something there?
Persy
What's happening?
Gemini
Orb.
Persy
Uh... I have no idea...
Hugh
There's only one way to find out!

Hugh touches the orb which dispels the [Light] spell, and some different light shoots from it, which blows up the dust around, finally showing us a screen displaying "You have 10M+ messages".

Hugh
I don't like that.

There are many options, with the most prominent one is to check the prior unread messages.

Gemini
Is there a way to organize it?

When looking closer and trying to manipulate and use this device, it can organized by date, the destined Wonder...

Persy
Who still praise the Wonders?
Gemini
Hey Orb, show me the most recent mail please.

Suddenly, several voices start to talk around at the same time, it comes from different places, but when we're focusing on single lines, we hear lines like "Please don't make me late at work" or someone asking for safety, until one voice remains as the others are dimming.

Familiar Voice
Hey dad, I know you're not around anymore. Just want to say I miss you, and wherever you are... I'm doing good.
Persy
So... Sprigg's still around... is there a way to contact them?
Eledamri
When is it from?

The screen displays that this message is two weeks old. On that, Gemini takes the initiative to cast [Sending] to contact Sprigg.

Gemini
OMG you're alive, hi!

But there's no answer.

Gemini
I don't think he answers, I'm not even sure he's alive.
Persy
I don't like that...
Nesvalyn
Or he could be hiding from the Undying, which could be good?
Persy
That's a good scenario.

Hugh checks the most recent message of the Wonder of Time, showing prayers wanting to live in the time before the Moon vanished.
Nesvalyn checks the last messages of the Wonder of Heavens, showing people praying at the moment now, as they're still being worshipped by some people.
Persy goes through the prayers and look for references or leads, but after one hour, it's pretty inconclusive.
Nesvalyn tries to reach Sprigg using the communicator, which we finally have an answer... but it's not Sprigg picking up, but an old gnomish woman.

Old gnomish Woman
Hello?
Gemini
Is this a wrong number?
Old gnomish Woman
Who is this?
Nesvalyn
Excuse me, are there a young human or half elf woman nearby, or who have been there recently?
Old gnomish Woman
Oooh, she didn't know what it was, as it seems to be a picture box or a communicator...
Nesvalyn
Do you mind telling us where you are? We're looking for our friends...
Old gnomish Woman
Are you coming from the South or the North?
Nesvalyn
From the South Continent?

She starts explaining coming from the place, and after several minutes, we start to understand it's in the Southern part of the Eastern Continent, to which she hangs out.

After some discussion, we teleport the Citadel nearby this area.
Persy goes to the bridge, and adjust the where we want to go on the globe, press a button, and we feel we're in a different place, as the scenery seems to have switched with different odors coming by.

Persy
Well, Step 1 done. Let's find this place.

Looking for clues
...

As we had a precise description from the Gnomish Lady, we try to teleport directly to the shop.
We're attempt to teleport to the place, and we're actually on the land, with cliffs and the sea nearby. Finally, we see that shop standing in the air, between two cliffs.
We're also under the rain, and we notice Eledamri's summoned scorched Griffon.

Eledamri
This is Francisco, Francisco, say hi.

The Griffon sounds like thunder when it screams.

Persy
Well, that's nice.

We're crossing a bridge and we enter the shop normally (except Gemini, who's using her Boots of Spider climb to pass through the cliff), then we notice that the inside is bigger than the outside, filled with magical junk and curios.

Old gnomish Woman
Hi, get in!
Nesvalyn
Hello?
Eledamri
Hello!
Hugh
Howdy!

As we're looking for her, we almost miss her as she's behind the counter, as her head is barely poking over.

Old gnomish Woman
Hi! How are you? What can I do to help you?
Persy
We spoke on the communicator a little while ago.

She grabs her glasses and inspects us.

Old gnomish Woman
Oh! You got here quickly.
Persy
Your directions were helpful.
Old gnomish Woman
Anyway, what do you need to buy? We got everything.

We're trading many items to update our gear, and after we're asking more about Sprigg and Sabine, being the reason of our presence here.

Nesvalyn
So about the Elven woman we talked earlier, when did she came to sell the communicator?
Old gnomish Woman
The what?
Nesvalyn
The Crystal we talked through.
Old gnomish Woman
Oh, about a week ago I think? It was a busy day, a circus came here.
Nesvalyn
What was its name?
Old gnomish Woman
Oh, I didn't care, I'm not into that. But they were heading South. No, North.
Nesvalyn
South or North?
Old gnomish Woman
North, I'm facing the other way of the road, so I mix it sometimes.

Persy gives a description of Sprigg.

Old gnomish Woman
Haven't really seen him.

Nesvalyn gives a description of Sabine.

Old gnomish Woman
Yeah... I think she had blue hair.
Persy
What's North from here?
Old gnomish Woman
I don't know.
Persy
What about your detailed directions?
Old gnomish Woman
I don't know what you're talking about.
Persy
We can just head there I guess...
Nesvalyn
It's already something.
Persy
Yeah, that's better than something. Do we have a way to contact Sabine?
Gemini
Can try.

*Gemini casts [Sending] to Sabine.**

Gemini
HI ARE YOU STILL ALIVE?
Sabine
Who the fuck is this?

Gemini casts [Sending] again.

Gemini
It's Gemini! We can pick you up we have the Citadel now.
Sabine
Click.

Gemini turns to the party.

Gemini
She's not picking up. I mean she did, but she doesn't want to talk to us either.
Nesvalyn
Better than nothing, once again.
Persy
Thank you for all you help ma'am.
Old gnomish Woman
Eh, you're welcome.

We're going towards the North cliff. As we reach this cliff, the rain stops, and we make our journey to the North. We're travelling for about a week, until we reach the aboard of an abandoned city, but it has a sign with an arrow with "Troud-Merde" written on it.

Hugh
Doesn't seem welcoming.

Looking for (former?) friends
...

Gemini casts [Locate Creature] to find Sabine, and we make our way to this abandoned city. When we follow the signs to the city, and we notice a tip top of a tent. When we make our way around it, we see it's surrounded by a caravan, but the mounts are different fantastic creatures, they're circling around the tent.
Along that, a big gate leading to the inhabited city.
As we approach, Gemini senses Sabine is in the Circus' tent.

Persy
So she joined a Circus, that makes sense.

When we're going around the Circus, we notice an archway with a gate written on it "Tsoimreck Family Circus".

Persy
So what's our plan? I don't think we need to do a play to reach her?
Eledamri
Just tell her and be honest.
Persy
Well, she's a citizen of this plane now, except if Sprigg is around, but we can find out the truth.

As we approach the gate of the circus, we notice seated on the stool in front of the gate what seems to be a half-giant bearded lady, with a costume dress.

Circus Gatekeeper
We're closed come back later.
Nesvalyn
And when are you open?
Circus Gatekeeper
The first showtime is tonight at 7.
Nesvalyn
And what time is it?
Circus Gatekeeper
Not 7.
Eledamri
How do we keep track if the sun doesn't set?
Circus Gatekeeper
I don't know, I'm just the gatekeep.

We regroup a bit further.

Persy
I can turn three of us invisible to sneak in.
Gemini
Not a bad idea, but we can't be dishonest.
Persy
I don't know that person.
Nesvalyn
Maybe if we ask to see Sabine?
Persy
You think we can manage that?
Gemini
We can try.

We get back to the Gatekeeper.

Gemini
Sorry miss, we're looking for a member of your show, she's called Sabine, would we be able to speak to her?
Circus Gatekeeper
I don't know anyone that goes by that name or that description.
Persy
A flying ribbon dancer?
Circus Gatekeeper
We have 14 of them, come see them tonight.

This whole time, we notice she hasn't opened her eyes once.

Persy
I mean we've been travelling for a week, we can wait for a bit.
Eledamri
Yeah.

We get back and explore our options, and we decide to get back later.
We decide to approach the city's gates, which are shiny golden colors, and from the tower above, we hear a guard halting us.

Town Guard
What business do you have here?
Nesvalyn
Just exploring and visiting.
Town Guard
Are you with that circus?
Gemini
No!

The gates open, and we enter the town of Troud-Merde.
We notice it used to be a city, but as the population declined, it got centralized to a town. Contrary to the abandoned part, this part is kept properly, it's esthetically pleasing, the people walking around is a mixed people, but it does appear there are different social people, some fit with the apocalypse, others are regular working classes and a few aristocrats with white paint.

We ask around about the Wonder of Heavens and trying to get information, but people are walking away from us, or even ignoring us. Finally we walk to ask someone, and glares at us, and points further down the street a group of four people, dressed in all black.
Eledamri recognizes them as servants of the church of the Undying. We notice also that their clothing is close to Eledamri.
Persy stops asking around. Eledamri greets them non verbally, which makes the patrol stops them, salutes, then resumes.
Nesvalyn and Persy corner Eledamri in a small street after that strange interaction.

Persy
So, what was all about?
Eledamri
Did you not recognize the guards of the Undying?
Persy
You told us you sacrificed yourself for them!
Eledamri
Yes, I used to be with them, I thought I explained?
Nesvalyn
Yes you did, so why the fuck are you still dressed like them?
Persy
And saluting them?
Eledamri
Because it is more safe to make them think I'm one of them. And I'm less likely to be harassed by them.
Persy
Eledamri, last time we let someone related to the Wonder of Death, they fucking blew themselves in an attempt to kill us!
Eledamri
Sounds like what they would do.
Persy
I hope you will get my suspicion about that, but is there something more you're not telling us?
Eledamri
I'm keeping more than these clothes, and I'm unsure why I keep holding them.
Nesvalyn
Like by some kind of binding or curse, or something similar?
Eledamri
It's the same reason I don't know why I have memories of Saltspocket, I have them and I cant get rid of them.
Persy
The clock is ticking for you, it's all I have to say...
Eledamri
Is it a threat?
Persy
It's a fact, we're going to destroy the Undying.
Eledamri
I agree, that's why I'm here.
Nesvalyn
I'll give you the benefit of the doubt as it's been years they are around, and it makes sense to try to blend in to stay safe, so I want to believe in you.
Eledamri
I appreciate.

In the meantime, Gemini goes to play in the street to entertain, gathering a quite big crowd, earning 15 gold. ([Performance - Pass ✔])
Hugh feels inspired, takes a sip of his grandpa's drink, and asks for a request and make a duo, but makes the crowd go away ([Performance - Fail ❌])

As the show ends, we hear a shocked gasp and we see a air balloon floating above the city.

Air Balloon's voice
Join us for the Tsoimreck Family Circus! Only 5 gold pieces a ticket! See strong people, cool acrobats or just sit in a cool tent!

The people seems really excited about it, and starts to head towards the Circus.
Persy grabs Gemini and starts to run, Hugh runs, and Eledamri gets on their steed to race... and we arrive more or less in the same time in the line.

Tsoimreck Family Circus
...

We spend 25 gold to enter the tent.
Hugh uses the Robe of Alter Self to be bipedal and avoid using more seats, and we all sit in the places Persy wanted.

We hear a lot of chatter waiting, and after 15-20 minutes, the lights goes out and the audience stops chattering, and a spotlight lights the center.

Disemboided voice
Atteeeeention customers! Welcome to Tsoimreck Family Circus! Please, welcome the ring master, Ephan the Surreal!

Floating down from a (cardboard) cloud (piece) and landing dressed in a suit with a top, braided ponytail and a paper thin mustache, Ephan the Surreal.
They hop down the cloud and throws the top hat which hangs in air, they raise their hands in the air, showing kind of feminine features on a masculine body, making it unsure of their gender.
We hear their booming voice.

Ephan
Welcome dear guests and beautiful people, and the ugly ones too, to the Tsoimreck Family Circus! I am Ephan the Surreal, your host for tonight!

The public claps.

Ephan
Now without further ado, please do not lean within the ring, do not touch the performers, pet or feed the animals or take photographies. Now without further ado again, let the show begin!"

They hop on the (cardboard) cloud again, and it raises slowly to the ceiling.
Finally the show begins with some gymnastics doing spins and flips. As the show goes, we notice many performers: strong men, fire dancers, women on horses, and finally the aerial style show.
The spotlight opens on a single aerialist, high up on the ladder, with a shock blue hair, but she's too far away to see her face. A classical musical arrangement plays as she leaps through the ceiling and throws familiar ribbons and shoots down, doing a beautiful show. One thing is sure, it is Sabine.
The shows continues, but as it's been one hour, [Alter Self] wears off and Hugh transforms back to a centaur injuring people around, and Persy casts [Cure Wounds] to the injured ones.
And it finally ends, and everybody is leaving.

We're going outside the tent and we're trying to go around towards the performers, and there's a stage door. But there is a halfling sitting on a barrel of ale, who calls us when we're getting closer to the door.

Halfling Guard
You can't get in, and no autographs!
Nesvalyn
Not even to congrats them?
Halfling Guard
They don't need your congrats!
Eledamri
But what if we know one?
Halfling Guard
Oh yeah, who?
Nesvalyn
Sabine.
Halfling Guard
Never heard of her.

Nesvalyn enables the [Psychic Whispers] for 8 hours within party.
Persy casts [Invisibility] on Nesvalyn and he sneaks in.
↪ [Stealth - Pass ✔] Nesvalyn manages to sneak in the dressing room.
As they finish changing, they leave to their respective caravans.

In the meantime, the group is moved out of the Circus due to the "night time", and wait nearby.
Nesvalyn is tailing Sabine going to her caravan. The girls accompanying her say "Good night Sabine!" and they split and she's alone, entering her caravan.
Nesvalyn knocks at the door and becomes visible again, and Sabine opens up.

Sabine
Wait, what the fuck?
Nesvalyn
Hello Sabine.
Sabine
Nesvalyn? You look like shit.
Nesvalyn
You look great at least.
Sabine
What you're doing here?
Nesvalyn
Looking for you and Sprigg?
Sabine
He is not here.

[Insight - Pass ✔] She looks behind and closes the door.

Nesvalyn
Is he injured?
Sabine
Told you he's not here.
Nesvalyn
Give me a chance to talk to him at least.
Sabine
I told you, Sprigg is not here.

[Perception] You don't hear anything.

Nesvalyn
One last time, look at me in the eyes, tell me Sprigg is not here, and I'll leave you be as it was before.

Sabine shoots up a light in the air.

Sabine
Intruders in the circus!

We're not resisting and we're all arrested and gathered in the Circus.
After a few minutes, Ephan comes out, their pink hair unbraided, wearing a floral dressing.

Ephan
Well, what's the story here Sabine?
Sabine
This lizardman and his friends are harassing me.
Ephan
Lizardman, what are you doing?
Nesvalyn
Sabine, who's been our former companion to give some context, we're trying to find a mutual friend who can help us, so we're just here to get information.
Persy
Yeah, we're just here to talk.
Nesvalyn
And once we talked to Sprigg, we'll be on our way and leave you be.
Ephan
It seems that your past caught up with you. As for the intruders, it seems that Sprigg doesn't talk to you.
Persy
So you know him!
Ephan
I know many people.
Nesvalyn
So you know why we need to talk to him then.
Persy
Sprigg, are you disguised as Ephan?
Ephan
A teenager as charming as me? Pff.

[Insight] When looking them up and down to have a better view, they're so stunningly beautiful.

Persy
If you're so familiar with Sprigg then, let him know that we're trying to do this for everybody. I'm surprised he doesn't want revenge.
Ephan
What's your plan?
Nesvalyn
How do we know we can trust you?
Persy
And we want to be sure we're not against followers of the Undying.

The mention of the Undying makes laugh the troop.

Ephan
Now now, we stand up to formidable warriors. If it escalates, I'm not betting on us walking out alive.
Nesvalyn
I appreciate the fact you think about the situation and give us a chance to talk through it.
Ephan
Unfortunately. Sabine, do you think they could save the world?

Sabine looks at us then notices a specific person is missing in the party.

Sabine
Where's Axel?
Persy
He fucking left.
Sabine
How does it feel?
Persy
A bit of pissed. Whenever or not, it's understandable what they want to do and what we want to do, it feels like a betrayal, so I'm a bit mad.
Sabine
Well, they did burn about 60% my body, I hope they would be with you so I could settle the score.
Gemini
Yeah, you can try maybe once this is over.
Sabine
Well, the problem is that Sprigg doesn't want to talk to you.
Nesvalyn
Listen, we get it that he's griefing about his dad, and we saw his message to his Father, but we need to talk to him, once again.
Sabine
Well you see, if he wasn't helping all of you, no even you further. It was YOU who let the Auraim kill most of the Operation SideSpear. His father who helped YOU to bail out of the Fey who killed him after that, and getting out alive with his power in that Frozen lake.
Persy
Sprigg did save you, are you saying that his powers saved you?
Sabine
That's none of your business.
Persy
Are you telling us we couldn't find you? It's fair business. And Operation SideSpear was created for this kind of person. And the dad pulling? You're trying to find excuses. We're trying to make things right, and you're trying to be in our way, we're just trying to fix this.

Sabine shows signs of anger and is about to retaliate.

Familiar voice
Stop.

The crowd turns, as we see Sprigg in the doorway. He looks more stressed and older now, and seems to be standing on his own.

Nesvalyn
We... We're glad you're fine.
Sprigg
I'm hard to take down. And so is my dad, but you know how it ended.
Persy
It makes sense to make yourself scarce as you could be a target. But we came here to ask you about Heavens.
Ephan
Ok, everybody, time to leave. Go get some rest, you earned it!

As the carnees leave, the circus has only Ephan, Sprigg, Sabine and us.

Sprigg
First of, I don't know about Heavens. Second, you can't bring up Wonders anymore.
Persy
I mean, how do you want me to dance about the question?
Sprigg
What question?
Persy
Anything you can tell us! For the location, and our trail is cold. Even if you don't know, there must be something you remember, and you're the son of a Wonder!
Eledamri
Any kind of lead can help.
Sprigg
Why do you need them?
Nesvalyn
So they can bring back the Moon and give us a chance to strike at the Undying and defeat her.
Sabine
If it can bring back the moon, why they haven't done it already?
Persy
We can't ask them until we see them.
Sprigg
And then what?
Persy
Only time will know...
Nesvalyn
And they told us many things actually.
Sprigg
Time died years ago.
Nesvalyn
They had a failsafe you know, and we saw him and he helped us.
Persy
Don't you think they had a plan in this scenario?
Nesvalyn
We have an hidden Ace and we need the moon to be able to use it, along someone with the blood of a Wonder.
Persy
Which means we're also looking someone who can wields it.
Sprigg
What do you mean?
Persy
We have a way to solve all this situation!
Sprigg
Fighting the Undying?
Persy
Yeah!
Nesvalyn
We will do it, you know it.
Sabine
Babe, don't.
Sprigg
How?
Nesvalyn
You know the Sword that sealed her? It can defeat her.
Sprigg
Can I see the sword?
Persy
Why?
Sprigg
To see if I turn to ashes when wielding it.
Ephan
Can I see it too?
Persy
No! We can't show our only shot to everybody and let them know! And we can show it on the Citadel if you follow us.
Sprigg
No, show me your Ace first.
Gemini
What we can do is someone going with Sprigg in the Portable Hole?

We deploy the Portable Hole so Sprigg can go check the sword. As they get out, Sprigg pulls out Irhan's Rage, strikes a pose, and we hear badass music and thunder striking around.

Sprigg
This thing is awesome!
Persy
It's not a toy, please chill out.
Sabine
Sprigg, you can't do this!

They're starting to argue between promising to stop The Undying, having a chance to avenge, bringing back the moon and not doing that to stay safe live their life.

Nesvalyn (to Ephan)
What's your relation with the Undying?
Ephan
We laugh because the idea of fighting her is prosperous. The world is ending my love, and we're trying to spread joy while we can.
Nesvalyn
I'm glad to be mad for this one, and we plan to successfully do it.
Persy
Sprigg, I can't touch the sword, can you put it back in the hole?

Sprigg tosses the sword while they keep arguing. It goes for a while, when finally it breaks down to this.

Sprigg
Ok, I'll come with you!
Sabine you don't have to go with us, but we're going to save the World!
Ephan
Well, I'll be losing my best lighting guy.

On that note, Sprigg joins the party happily, and Sabine less happily.